So you can imagine that a new recruit, and there have been MANY new recruits, could sometimes feel alienated and distanced from the guild, if you could even call it that during the periods with no progress. INSIDIA SHIP TRIALĪs a young recruit, eager to fit in and actually make it through a trial period – something no one ever defined, took notice of or cared about – I spent more time playing with people from the outside the guild than with people from Nihilum. I already wrote about it, how there were maybe two people that cared enough to explain tactics and what was expected from me, and It surely wasn’t my class leader that did it. So this non-caring and general dislike of new people couldn’t possibly be what made Nihilum great or successful. One was the one I just described, the apathetic between-progress-cba-with-this-s**tty-game Nihilum, where most pretty much stopped playing while there was nothing to do and threaten to quit on daily basis, and the beast that was racking world first like Mancy’s mother racks lovers.Īnd the internal structure and leadership didn’t change at the time, but there was something that was considered holy, and it was “Progress”. People almost forgot their differences, I mean we still hated each other and in the best case disliked most of the other people, but now we were in it together against all others so they were kinda frozen for the time being.
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